This is the last week for SP4 nominations. They are for sale in the store for only $5.  Find the rules and official thread here.
Early access is now fully released on steam to design team members.  Memberships are available in the store.  And you can steam’s official game group here.  Of course don’t forget about all the people on our official forums and in the shoutbox.   There is always someone there who you can chat with and strange things just might happen.

We have been busy improving things everyday as well.  You can find the latest patch notes and thread here.
Gameplay Fixes:

  • Komododon’s Chain + Towards attack fixed. (Bug #325)
  • Vertical Knockback disabled when reaction animations are ignored. (Bug #158)
  • Charge input made simpler.
  • Robokomododon’s Chain attacks fixed.
  • Magnarok’s Flame Hands VFX corrected.
  • Player name displayed correctly at end of match.

Engineering Fixes:

  • Fixed monster intro anim crash. (Bug #324)
  • Fixed private game key bug, where strangers could get into your game! (Bug #319)
  • Fixed bug where monsters would become invisible when another monster was KO’d. (Bug #306, 315, 327)